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Udemy maya for beginners10/22/2023 ![]() How do I attempt the door once I have the key?.The key things I need to put on my game is this: Here's another example I use Cpp to create classes for everything in my game. In Blueprint you can put a timeline on that door, make it swing slowly, and smoother as you would open it naturally in real life scenario. Most of the time the door swings naturally smooth if you only have Cpp to tell the door to open it would just automatically open unnaturally. So I turned to Blueprint to make the door open on timeline so it looks like the door is opening "naturally" in-game. What all I know about Blueprint is that it can make things "smoother" for example opening a door in Cpp I just do a simple if() what it will look like in-game would just be fast and un-interesting. ![]() I'm neither an expert on my field I'm only limited to what I know based on my UE4 experience. You can even broadcast blueprint such as adding an animation to open a door, sound effects (good for firing a weapon), and networking using STEAM Online Subsystem. Blueprint is much faster lacks features what you can't do on Cpp such as the ability to make your own classes or creating your own blueprints. ![]()
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